
Researchers at Fraunhofer IDMT have developed a 3D audio technology based on audio objects which, as a central audio platform in the vehicle, allows the creation of interactive and immersive audio content and thus creates completely new application scenarios for the use of audio in vehicles. In the technical article for audioXpress magazine, our acoustics expert Christoph Sladeczek describes a new workflow that enables the rendering of audio objects in serial vehicles on resource-limited hardware.
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